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This is where beginners start.

Using vvvv

The manual explaining all vvvv intrinsic features in detail.

Topics of interest

Documentation sorted by common topics spanning across all categories of the library of vvvv nodes.

  • Animation filter, timeline,...
  • Audio BASS, ASIO, VST, MIDI,...
  • Colors
  • Graphics 2D, 3D, SVG, DX9, DX11, effects,...
  • IO Arduino, Kinect, Oculus, Leap, protocols,...
  • Links - a collection of useful links


  • Node Reference - a list of all nodes sortable and filterable by tags
  • UI Reference - a list of all Mouse-Keyboard operations
  • Glossary - a list describing vvvv related terms
  • Change Log - a list of all changes per vvvv versions



Developers looking to extend vvvv with their own nodes start here:

Information on developing specific types of addons

vvvv supports diplomates


anonymous user login


~2d ago

joreg: another release candidate is out for the weekend: beta36-release-candidate #vvvv please test and report!

~3d ago

microdee: I realized that I will just do those updates on separate branches, Still stay tuned...

~3d ago

microdee: I'm making mp.* packs CI and release friendly. Meanwhile vpm downloads might not work with them for a bit. Stay tuned...

~4d ago

~4d ago

karistouf: thank you joreg

~5d ago

joreg: good to hear!

~5d ago

Xini: the old problem was the renderer on a second screen freezing when fullsize, under certain conditions which i can't remember now...

~5d ago

Xini: @joreg now i got hold of a projector and i tested, should be fine! :D @joreg

~5d ago

joreg: i'm not exactly sure what "old problem" you're talking about. have you tested if it still exists?

~5d ago

Xini: tx @joreg . Do you think it's better for me to install a 32bit version of vvvv, or is there another workaround for that old problem?